![]() ![]() They mix up hexagonal, colored wheels, and then you put them back in order. ![]() The game methodology is fairly straightforward. Overall with a bit of polish this game could become a very great puzzler, but i'd find it hard to reccomend it in it's current state unless you like this style of puzzler But you still receive a lower star rating at the end of the level, which is still kinda disheartening Otherwise so far i think that feature is just personal prefrence and the puzzels are still able to be done without rushing or worrying about move counters. I've never really been a fan of timed/move counters on puzzels like this, especially when being judged on both at once.I prefer to think about every move, so if you're looking for a calming puzzler this may not appeal to you either. The puzzles also feel a little large and in your face which combined with the very intense fluro colours everywhere become a strain on the eyes. ![]() The large interface and menus can be a little clunky, giving it a smartphone port feel (Is it?), Menu icons can sometimes be unclear without text and i can imagine some people deleting their saves out of curiostiy due to the vage textless settings. None of the trailers or gameplay videos i could find showed this feature so be warned that it can not be turned off without having no volume at all, which is sad because the game music is really charming but is ruined by this. The losing challenge audio for failed timetrial/move count and the victory vocals audio are very loud compared to the game audio and very jarring especially since they never stop until you go to the next level, which stops them awkwardly with an instant cut. The music is nice and calming and the gameplay is good but so far i've got some gripes with some of the game audio and interface. Now includes color blind mode for added accessibilityįirstly I’ll say that so far I’m enjoying the game, it’s a great concept with a pseudo rubix cube feel where you rotate hexagon clusters to form set colour patterns by setting mixed colours into the correct position based on what colours are mixed.Calmly tackle 48 lovingly hand crafted puzzles in your own time or test your wit and speed in the new Challenge Mode.Challenging puzzles that can be difficult to master.Breathtakingly beautiful music by award winning indie folk musician Svavar Knutur.Clean essentialistic style and design aesthetics.Old-school rotational chromatic combination mechanism. ![]() A hauntingly beautiful soundtrack from award winning indie folk musician Svavar Knutur reinforces the stoic atmosphere of contemplation and mental challenge presented by the deceptively simple looking puzzles. Prismatica's aesthetic design and feel is intended to be calm and essentialist, presenting the player with a pure puzzle to focus on solving in a flowing natural way. It’s easy to learn and simple to play but surprisingly deep and difficult to master at later levels, presenting even the most veteran of puzzle enthusiasts with brain-tickling challenge. The goal is to unscramble a series of puzzle boards by rotating multicolored pieces to match a logical pattern. About This Game Prismatica is a puzzle game with a brand new twist, inspired by Rubik’s Cubes, Sudoku, Dodecahedrons and way, way too much caffeine. ![]()
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